Project Scorpio Specs Revealed, Capable Of Native 4K/60 FPS

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Microsoft has revealed fresh new tech specs about its upcoming upgraded Xbox One console, Project Scorpio.

According to a new report from Digital Foundry, the console’s specs are beyond what we’ve seen in the current console generation. Scorpio was able to run a Forza Motorsport demo at 60 FPS in seemingly native 4K, with graphical settings at an “Xbox One-equivalent” level.

In terms of specs, the console boastsa 1 TB hard drive, as well as 12 GB of GGDR5 memory–the same type of RAM contained in the PlayStation 4, though Sony’s device only contains 8 GB.

That 12 GB is split into two portions: 8 GB is accessible to developers, while 4 GB is reserved for system use. That’s an increase over Xbox One’s 8 GB overall memory, which was split the same way into portions of 5 GB and 3 GB, while GGDR5 represents a speed increase over Xbox One’s DDR3 RAM.

Digital Foundry–which was shared this information by Microsoft itself–says Scorpio will run all Xbox One games “better,” whether they’re patched for the new console or not. This is because the console uses no emulation–Xbox One games will run natively using the system’s internal power.

Combined with a faster CPU, the result is a more stable or higher frame rate, no screen tearing, and faster load times. All of that is also reportedly true for backwards-compatible Xbox 360 games, even though changes in hardware between Xbox One and Project Scorpio mean Microsoft has had to go through each backwards-compatible Xbox 360 game individually to make them run on Scorpio.

Scorpio also contains some improvements to Xbox One’s features. Game DVR now lets you capture 4K, 60 FPS, HDR gameplay, and it will also allow you to scrub through captured gameplay to find the best…

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