Many of Project Scorpio’s internal specs have been revealed in a new report by Digital Foundry / Eurogamer, seemingly supporting Microsoft’s claim that the device is the most powerful console in the world.
Memory bandwidth is also improved: Scorpio’s RAM has a transfer speed of 326 GB/s, an increase over PS4 Pro’s 218 GB/s. The picture on Xbox One is a little more complicated, as it contained 32 MB of ESRAM, which is not seen in the other consoles, in addition to its more conventional 8 GB OF DDR3 RAM. These portions of RAM could clock 204 GB/s and 68 GB/s, respectively.
The new device’s graphical capabilities are contained on a new System on Chip called the Scorpio Engine, which was designed in conjunction with AMD. This contains 40 “customized” compute units clocked at 1172 MHz, up from PS4 Pro’s 36 units that run at 911 MHz and Xbox One’s 12 units that can manage 853 MHz. For comparison, Xbox One S also contained 12, though they were slightly faster at 914 MHz. Scorpio’s GPU is about 4.6 times more powerful than the Xbox One’s and is described by Eurogamer / Digital Foundry as “a beast.” This equates to six teraflops of performance; for more, check out our guide on what a teraflop is and what it means for Xbox’s Project Scorpio.
Scorpio also boasts eight custom x86 CPU cores, each clocked at 2.3 GHz, which represents a speed increase over both Xbox One’s eight 1.75 GHz Jaguar cores and PS4 Pro’s similar array that runs at 2.1 GHz.
Lastly, the upgraded console will ship with a 1 TB hard drive and supports 4K…
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